Showing posts with label Connected Learning. Show all posts
Showing posts with label Connected Learning. Show all posts

Thursday, May 5, 2016

LRNG Playlist – Critical Photographer


Photography is a passion of mine. It offers a chance to look back on what I did paired with a certain anticipation of future possibilities. Photography can also be a space of salvage. I return to the photographs to browse in expectation to stumble upon an abandoned image that can be rescued to underscore a message, to convey a mood in ways that were unanticipated at the time of capturing. During my Master’s Thesis, designing a video workshop for and with youth, I experienced the use of photography to explore everyday challenges and a way to imagine future, perhaps more desirable, practices. Having thought back on this experiences from time to time through my work on Open Portfolios, which centers around understanding portfolios as a tool for capturing, curating, and assessing the rich learning of youth making, I wanted to try to bridge my current work with that of the past.

Playlist Overview
My LRNG playlist is called Critical Photographer. It is an introductory taste to exploring, imagining, and remixing impressions through photography. Through hands-on engagement right from the start, 6 XPs invite youth to question possible meanings of photographs, extending the camera as a creative tool, showing different experiences of the same situation, documenting everyday challenges, and editing images to visualize desirable alternative realities. Throughout the XPs youth capture and share their work online and build a portfolio that could potentially become the basis for bolstering a job or college application.

XP 1: 99 Snapshots – Youth get started by clicking 99 snapshots of anything they like. They are asked to upload all of their photographs online and to write captions or hashtags for every picture. The amount of images is intentionally high for three reasons. First, youth get used to the idea that any situation could become a photograph, a story. Second, youth build a repertoire of work as the basis for other XPs. Third, youth take a second pass at their work to get them to question photography as representation of one true reality.

XP 2: DIY Filters – The visual effects a camera can achieve is endless. Exploring the physical tool is one way to find out about this versatility. In this XP, youth question the fixed nature of the camera by creating DIY filters with everyday materials, such as cellophane foil, orange nets, and tape. The idea is for youth to see the camera as a playground for innovation, that can be added onto. The ideas explored here can expand the productions of later XPs by incorporating diverse visual effects.

XP 3: Petite Picture Plots – Photography can be a powerful tool for storytelling, underscoring emotional messages or highlighting key turning points. Expanding preceding XPs, youth select a limited amount of photographs from their repertoire and create three short stories by arranging and curating the same images in three different ways. Youth explore position and narrative order to produce nuanced alternative meanings.

XP 4: Rediscovering HomeReturning back to a space youth are connected to, youth view the place from two new and contrasting perspectives, for example from the perspective of a tourist and that of an artist. Youth consider what photographs by tourists and artists might look like and how they might contrast and select angles and subjects to represent. In the process, they create images that represent different possible experiences of the same space, and explore how to document them photographically.

XP 5: Empowering Photography – Building on the preceding XPs, the last XP before the Capstone is about identifying everyday challenges and envisioning more desirable alternatives. Youth explore a public space, document a challenge photographically, discuss the photographs with friends and/or family, and edit the photographs to represent a more desirable situation. The youth question the use of photographs as solely documentarian by crafting photographs that serve to imagine possible futures.

Capstone XP: Photography Portfolios Having documented and captured their work throughout each XP, youth take another look at their repertoire of work. They curate their work for a specific audience, such as their friends, their family, or college admissions, and to highlight the work that is most meaningful to them and the work they think might resonate well with their audience.
Design Process Highlights
The written format of presenting design processes calls for linear representation, distorting some of the criss-crossing that often takes place in design. In the hope to preserve some unintentional tangents, I highlight three examples that shaped my playlist unexpectedly:
Once I settled on a theme, XP ideas started flowing. Of my 15 ideas, only 6 made the playlist. To decide which, I wrote short descriptions for all 15 XPs. The main idea crystallized into one hopeful learning outcome: visual questioning. I held onto this message as I made cuts. Along the way, I lost ideas, such as (1) Locating Legends, an XP for  youth to research photographers online, and (2) Capturing Characters, an XP for youth to capture creatures and faces that hide in everyday objects. Even with a very concise list of XPs, possibilities seemed endless. Each XP could be complexified into its own playlist. Consciously not overthinking helped keeping it simple.
As I cruised around the website, I design for speed. I discovered that I could underline text to highlight the essentials, facilitating quick reading. Applying this across XPs, this strategy became a way to explain away concerns about my Show and Proof. All of these written with consistency, producing coherence, minimizing reading time, and introducing familiarity. I liked the idea of inviting youth to build up their capstone along the way.
Knowing that other things would be on my plate, I wanted to get my playlist out of the door ASAP. When I published my playlist I realized that no further edits were possible. Feeling o.k. about my playlist, besides the many spelling mistakes, I wonder how intentional this design choice was. I understand that the badge needs to be connected to a stable playlist so that the badge can remain meaningful for the youth who earned it (e.g., earning a badge might mean that its holder can do the things the playlist asked for, but might not be able to do the things a revised playlist might ask for). – Designing around badges and with in mind seems tricky. While powerful, badges seem to lock in design processes and create overhead.

Theory-based Design
The Critical Photography playlist is production centered. Youth create photographs, camera attachments, imaginative collages, and a portfolio of the work they feel good about and would like others to see. The documentation of work is at once a way to keep track of and remember the amount of work and thinking done, a way to share rich learning experiences with others, and an invitation for youth to broker new opportunities and new connections. The optimistic gesture towards the future is by design. The playlist was designed based on Connected Learning that emphasises production-centered, openly networked, purposeful creativity with interest and peer driven learning (Ito et al., 2013). Emphasizing open and public sharing of work, the learning of Connected Learning is intended to foster personal development and a collective shift (Ito et al., 2013). This is particularly predominant in the XPs, where youth look sideways to see familiar spaces in new ways, notice things about the spaces they had not seen before, and identify alternative ways of doing.

Photographs can shift in meaning over time be it by looking back at a snapshot or re-mixing or narrating a large body of work. These engagements can surface the layered ways of photographs: An image can be blurry one day and on another funny or tragic. The XPs are sequenced to complexify possible uses of photographs. This way the photographs and the camera are encouraged to become objects to think with, inviting youth to document, explain, and imagine. The creative practice with the object can surface new ways of understanding the world and can help explore what it means to know and how knowing comes about (Papert & Harel, 1980). With an object to think with, anyone can engage in epistemological work (Turkle, 2007). This very much connects the playlist also to material feminist approaches to learning and design for learning. Material feminist theories consider that the sense-making instrument that detects a phenomena (Barad, YEAR), e.g., the microscope in biological research or the camera in the LRNG playlist, have a way of shaping the way in which the phenomenon comes about. This dynamic shaping means that there is always necessarily a multiplicity of realities and that the person behind the camera and the camera itself shape how these realities can be perceived, read, and made meaningful. While not explicitly referencing such complex theories, the Critical Photography playlist was aimed at inviting youth to think about underlying assumptions of what reality might mean to them and how the camera work can shape and shift the way reality is documented and put back to work.



Saturday, February 27, 2016

3D printing: what a short step-by-step workshop taught me

The perhaps world flattest toothpaste tube.
Even as a more experienced maker, exploring the Make Innovate Learn Lab (MILL) at the IU School of Education I sometimes feel similar sentiments that Paulo Blikstein discussed in his forthcoming Makeology chapter. He reflects on the feeling of being overwhelmed with possibilities, and the need for people to be given a way into making, be it through facilitation of activities, guided group work, or materials that invite exploration. Throwing oneself out there and stepping outside of one's comfort-zone is hard, and it can be especially hard when there are people around who know so much about the technologies available in the makerspace.

For me this is the case for 3D printing. Recently, I have been thinking a lot about 3D printer set-ups through the analysis of the spatial-material arrangement of a youth-serving makerspace. However, I never made a 3D print of something that I would take home and keep myself. So, I decided to step up and print something!

Small entry activities, such as 3D printing a gadget, can help get people to start imagining the possibilities that a conversation with makerspace tools and materials would have to offer. Often these are short, instruction heavy workshops, in which participants create pre-determined projects with little opportunities for derivation. It seems like a stretch to consider the making of a keychain in a 30-minute workshop as an example of making as a way of becoming more closely connected to one's humanity or to foster communal change (Blickstein, 2016). For some makerspaces, this might be the only way to foster making, such as those spaces with large amount of visitors that are not likely to return frequently. What are the advantages of these discrete moments?

I was hoping to find out while making a 3D printed trinket myself, a came up with steps and followed them:
  • Selecting a model to print
  • Setting up the software
  • Pressing print
  • Waiting
  • Taking my print home
Selecting a Model to Print

The toothpaste squeezer model I selected to print
Online people shared models of brightly colored egg cups, cable holders, smartphone stands and cases, key holders, and whistles. There was so much to make, and settling on one quick thing was a challenge I solved by asking others. Pointing at the picture of a simple toothpaste squeezer, one of my class mates said "I have this at home, and use it." I downloaded the model from Thingiverse. Ready to print. The interactions with others, online and offline, helped me make sense of some of the possibilities and how my 3D printing activity could be sensible.

Setting Up the Software


I did not set up the software. Instead, I got a 3D printing mini-lesson from Justin, the MILL makerspace mentor and my friend. Things I learned included that the model needs to run through a slicer because the 3D printer prints in layers, stacking coating on top of coating until the final artifact is there. Flat things like the one I was about to print do not need support structures. Tall and complicated models, such as the coral reef model that is sitting on the MILL window sill, do need support structures that can be pulled off the finish model once the print is complete. A brim, a very thin flat surface for sticking to the class, is needed so that the model is not being dragged across the surface. Useful stuff! The models Justin pulled up while explaining made these concepts tangible. Holding the models close, I could see the layers of the prints that were made at higher speed. 

Pressing Print

Once the SD card was plugged into the printer and we pushed go, the printer chirped and then got quiet. It was warming up. Suddenly, it started moving radiating alternating high and low-pitch tech buzz into the room. The predicted printing time was two hours, and I stuck around for the entire time to see the object slowly grow, listening to the rhythmic back and forth unfolding on the glass plane.

Waiting


Slow slows slow, then fast fast fast then slloooooow – The gears of the printer steadily rotated, complexly holding the filament dispenser in place, moving it back and forth in computational presicition. When covering the hollow shape, the printer made little steps, accellerating in the sounds before slowing back down, making a low mechanical stopping sound when reaching an edge. It also circulated all the way around the rounded edge triangle that was my model, accommodating this movement with what sounded like softly spinning a turn-table. Perhaps not a beat to dance to, creating the 3D print was a noisy endeavour that expanded across the room. When culmulating in it's final squeek, I wonder whether the space might need some sound insolation. 

The finished print on the 3D printer.
The self-inflicted step-by-step creation of a 3D print may not be a great comparison to an instruction-heavy workshop facilitated in some makerspaces, but it did give me the change to get somewhat of an idea of learning under constrained conditions in spaces that could offer so much more. For example, watching the print grow and listening to the 3D printer sounds brought up ideas for improving the MILL and made me reflect on the odd noises that can be lost once the technology becomes obsolete, such as the sound of dial-up internet (not dissimilar to the 3D printer sound I heard). With this experience in my repertoire and the 3D print hanging out in my living space, I wonder in which kind of situations it will become a useful experience to draw upon: perhaps bringing up in conversation, perhaps teaching someone about 3D printing.

Connected Learning principles, such as production centered learning as stretched across different learning environments (Ito et al., 2012) could help devise ways for capturing the potentially rippling effects these kind of learning experiences might have. What if we would know more about where the learning about 3D printing might go. Are the practices transposed to other materials or learning spaces? Do they give rise to more in depth projects in other learning environments and what are productive ways to support this during 30-minute workshops? Giving the projects away to family friends or leaving them in one's living spaces for anyone to see, what do 3D printed gifts spark in recipients? If anything, it seems productive to engage in explorations of short instructional workshops from a research perspective. I am all excited to explore some of these questions!

Monday, February 22, 2016

Connected Learning while Re-Crafting Math


After long days at the school, I like to browse Pinterest for fun craft projects and to get inspired about what I could make if only I had more time. Perhaps an indicator for having a healthy attitude towards the future, the many pins and re-pins on the pictures in the app tell me that there are probably many people like me out there. A resource to tap into were I to commit.

I am a graduate research assistant at the Creativity Labs, where we strive to design for powerful ideas keeping in mind tools and materials for more equitable learning environments. One of the projects I had the chance to work on is the Re-Crafting Math project, which explores the implicit and explicit mathematics and STEM related concepts tangled into traditional female fiber arts practices. We are exploring this through embedded ethnography, e.g., joining a crafting group and learning along with its members, and interviews of experienced crafters. In the office, there is usually someone talking about the complexities of knitting, sewing, crocheting, or weaving at some point every day. Fiber, threads, fabric, needles, and pins have become an important part of our academic and professional culture. 

To really get going on the Re-Crafting project, I had to find my own fiber craft. Initially stretching it towards the harvesting of fiber for basket making, a craft in which I experienced a strong pushback between crafter and material, I settled on fabric manipulation. Fabric manipulation is the craft of folding, sewing, assembling, and pulling fabric into three dimensional and layered shapes (see pictures above). A sub-category of fabric manipulation is origami quilting, in which the crafter folds fabric similarly to paper origami and sews the folds on to batting, the insulating material, and backing material. 

By diving into this craft, I could combine my interests in lines, folds, and clear cuts with my interest to start a particular craft that could contribute to the project. It is at the intersection of these three areas, (1) the interests, (2) academic, and (3) peer culture, where Connected Learning is theorized to happen. Addressing divides between in-school and out-of-school learning, income equity, and generation, Connected Learning is ties together production-centered, openly networked, purposeful creativity with interest and peer driven learning. Sharing productions and insights with local communities as well as with the broader public is an important locus of Connected Learning. Learning outcomes relate to individuals as well as to the collective or society. (Ito et al., 2013)

While personal interests, academic/professional culture, and peer learning seem come together in my fabric manipulation journey, I wondered what, if not all, could be considered Connected Learning?

When I found the Fabric Manipulation pictures on Pinterest, I was surprised by the versatility of fabric and the beauty of the shapes people had created. At first glance, one can imagine how the techniques could be embedded in fashion or quilting projects. Undecided how to move forward in relation to a larger contextual frame, I decided to explore some of the techniques by following tutorials that Pinterest linked to. 


The windy, rainy days of winter break 2015/2016 were my chance to get started. Having had dreadful memories of breaking the machine in the past, I was lucky to get started at home in Germany where my mother, once again, could teach me to use the sewing machine. Together, we converted the inches into centimeters and got set up after ironing a pillow cover that used to belong to my grandmother and cutting it into pieces. With the smell of steamed old linen in the air we got started sewing. It felt great to engage in this intergenerational experience through a tangible and production-centered project that could be useful for my academic work as well.


Most of the complex mathematical thinking happened during preparation and sewing the projects. For example, we discovered that many of the techniques were not straight forward and problems needed to be recognized and set up first. This was especially true for the projects that involved tucks, because the overall fabric size needed to be calculated in relation to tuck size and final project size. Implicitly understanding those mathematics concepts that could be written into equations, we often moved forward by inventing short-cuts. For example, to center the tucks we folded the fabric rather than calculating and measuring distances. 

Smocking mathematics in Puerto Rico
After leaving Germany, I continued my crafting during a pit-stop at the San Juan beach and later at home in Bloomington. When I paused to actively think about the mathematics concepts involved in the different fabric manipulation projects involved, the list kept growing, including basics, such as addition, multiplication, and measuring to more challenging mathematics, such as coordinate geometry, trigonometry, and quadratic functions. I noticed that when showing my projects to people, I traced lines, folds, and curves at specific parts of the project to point out mathematical concepts and mistakes I made when calculating or short-cutting the projects. I started calling my fabric manipulations mathematical proofs, and started to explore the tactile and auditory interactions of the spatial manipulations.


Thinking about how to bring Fabric Manipulation to the classrooms, many ideas came to mine, mostly cycling around a gallery walk that displayed my mathematical proofs, unicolored as they are, as suggestions to move forward. It was only after I met with the former president of the local Quilters' Guild that the idea of an instructional book was tossed around. We imagined the actual fabric projects being pasted on one side with the mathematics concepts listed on the other – the viewer could to literally grasp the mathematics. We also came up with a few  example projects that could be illustrated to present the versatility of individual techniques. These examples could reach from using different colored fabrics to useful projects such as ornamented pillows or bags. 

The connected journey, stretching across international waters, generations, and academic, professional, and peer cultures is a continuously growing learning experience. With each step new possibilities emerge with decisions awaiting to be made. Following my interests in the production of projects and the types of connections I make is my campus along the way. As I continue to explore these project examples, I am excited to discover new pathways into STEM learning together with other crafters. Next stop, the Indiana Heritage Quilt Show!

References
Ito, M., GutiĆ©rrez, K., Livingstone, S., Penuel, B., Rhodes, J., Salen, K., Schor, J., Sefton-Green, J., & Watkins, S. C. (2013). Connected learning: An agenda for research and design. Digital Media and Learning Research Hub.